Hexisle->Uru Screenshots

Discussion regarding Dustin's Drizzle tool and Diafero's Offline KI

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Hexisle->Uru Screenshots

Postby ddb174 » Thu Oct 15, 2009 10:27 am

I've put up some screenshots of Hexisle conversion; enjoy!

http://picasaweb.google.com/ddb174/Moul
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Re: Hexisle->Uru Screenshots

Postby D'Lanor » Thu Oct 15, 2009 10:38 am

:shock: How can we do that? Last time I tried this with Drizzle21 it did not work. Still the same error as posted here. :(
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Re: Hexisle->Uru Screenshots

Postby ddb174 » Thu Oct 15, 2009 1:31 pm

Yes, there was a number of small changes to Plasma, and a major change that was a lot of work. These screenshots use the unreleased Drizzle22. It only had the beginnings of support in Drizzle21.

One of the things I did was to automatically create colliders for all visible meshes, so you can run around on *everything*!
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Re: Hexisle->Uru Screenshots

Postby Justintime9 » Fri Oct 16, 2009 4:11 pm

There goes URU's continuity :P
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Re: Hexisle->Uru Screenshots

Postby Chacal » Fri Oct 16, 2009 4:35 pm

Great!
ddb174 wrote:One of the things I did was to automatically create colliders for all visible meshes, so you can run around on *everything*!


Doesn't that bring a performance hit?
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Re: Hexisle->Uru Screenshots

Postby Jamey » Fri Oct 16, 2009 4:52 pm

Justintime9 wrote:There goes URU's continuity :P


Agreed :?
I am good at Texture Design & Photoshop as well as Age Concept Design. PM me for a texture request. Credit is highly appreciated, but NOT required to use my textures ;) KI#46415
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Re: Hexisle->Uru Screenshots

Postby Chuckles58 » Fri Oct 16, 2009 4:58 pm

Hey, I thought people wanted more content in Uru made by Cyan Worlds?

Looks cool, Dustin. I'll have to look around for a copy of Hex Isle, as I'd like to check out Catfish Canyon.
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Re: Hexisle->Uru Screenshots

Postby Paradox » Fri Oct 16, 2009 5:37 pm

Justintime9 wrote:There goes URU's continuity :P


That was gone long before MOUL even started, no point even trying now :P
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Re: Hexisle->Uru Screenshots

Postby Justintime9 » Fri Oct 16, 2009 6:28 pm

Well at least MOUL was realistic to cannon, we didn't go running around in Apple pies.
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Re: Hexisle->Uru Screenshots

Postby Paradox » Fri Oct 16, 2009 6:37 pm

Then don't...

You do realize that what you do to your offline game has no impact on canon, right? If you don't want to visit the Hex Isle worlds, then don't.
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